Nicolas Fischöder
Curriculum Vitae
since 04/2022 PhD student, Applied Computer Science, Technical University, Dortmund
09/2021 Master of Arts, Digital Media, Rhine-Waal University of Applied Sciences, Kamp-Lintfort
02/2017 Bachelor of Science, Media and Communication Informatics, Rhine-Waal University of Applied Sciences, Kamp-Lintfort
06/2011 General higher education entrance qualification (Abitur), UNESCO comprehensive school, Kamp-Lintfort
04/2022 - today Self-employed in the development of mixed reality solutions
09/201 1 - 01/2022 Self-employed in the field of 3D visualization
10/2021 - today Research assistant at the Chair of Algorithmic Engineering in the Computational Intelligence working group under Prof. Dr. Günter Rudolph at the Faculty of Computer Science at TU Dortmund University
04/2020 - 04/2021 Research assistant at the Rhine-Waal University of Applied Sciences as: Project management for the construction of a dwelling for a radio telescope for Prof. Dr. Frank Zimme
10/2020 - 09/2021 Research assistant at Rhine-Waal University of Applied Sciences as: Project management and lead developer in the Düren 1634 project for the development of an interactive VR installation including storytelling for the city of Düren as part of the "Unternehmen Revier" funding measure
03/2017 - 04/2020 Research assistant at the Rhine-Waal University of Applied Sciences as: Lead Programmer/3D Specialist in the EUREGIO project: Rheinland.Xperiences Lead Programmer/3D Specialist in the Laboratory for Computational Intelligence and Vizualization at Rhine-Waal University of Applied Sciences
10/2018 Development of a digital museum installation in cooperation with LINEG for the Lignite Museum in Bochum
03/2016 - 03/2017 Student assistant in the Laboratory for Mathematics, Visualization and Simulation at the Faculty of Communication and Environment at Rhine-Waal University of Applied Sciences, under the supervision of Prof. Dr. Frank Zimmer
05/2017 Student assistant in the project "Carmina-Burana" as motion capture expert and AI expert as well as 3D specialist under the supervision of Prof. Dr. Ido Iurgel
10/2016 Student assistant in the project "AffenHack" as motion capture expert and 3D specialist under the supervision of Prof. Dr. Ido Iurgel
01/2015 - 03/2016 Student assistant as 3D artist (character animation) and programmer in the "MoBiel" project in the Ambient Intelligent Systems Laboratory of the Fac. Communication and Environment of the Rhine-Waal University of Applied Sciences, under the supervision of Prof. Dr. Ido Iurgel and Prof. Dr. Christian Ressel
08/2014 3D visualization of the construction and handling of a catheter system for the company MediGlobe
08/2013 - 12/2014 Requirements Engineer at Dr. Berns Labor Neukirchen-Vluyn
03/2014 - 07/2014 Practical semester at PV-Ansperger, Kamp-Lintfort, processing of point clouds into 3D meshes, creation of 3D animations
04/2022 - today Supervision of the project group 649: Procedural Content Generation and Deep Reinforcement Learning at the Faculty of Applied Computer Science, TU Dortmund University
10/2021 - 03/2022 Exercise Introduction to Programming at the Faculty of Applied Computer Science, TU Dortmund University
10/2018 - 05/2019 Supervision of the interdisciplinary project "A future of the Sun and the Earth - A Scientific Animation" Advising students on the creation of a short film with 3D animations on climate change and solar development at Rein-Waal University of Applied Sciences in Kamp-Lintfort
10/2018 - 05/2019 Supervision of the interdisciplinary project "Development of a museum concept for the restorated Zelem Castle" Advising students on 3D reconstruction using 3D scan data and historical plans at Rein-Waal University of Applied Sciences in Kamp-Lintfort
10/2018 - 05/2019 Supervision of the interdisciplinary project "Low Carbon 2050" Advising students on the development of a VR simulation for the transfer of knowledge about CO² savings in the future at Rein-Waal University of Applied Sciences in Kamp-Lintfort
Additional Information
Supervision of project group 649 at the Chair of Algorithm Engineering, topic: Procedural Content Generation and Deep Reinforcement Learning
Consultation hours: By appointment
Examination dates by arrangement.
Publications
Dornia, Dennis & Fischöder, Nicolas. (2020). SideFX Houdini in VFX: An introduction to procedural workflows using the example of clouds. 10.1007/978-3-658-29562-2_2 |
Sezen T., Iurgel I., Fischöder N., Sezen D. (2020) Interactive Narrative Design for Geographically Dispersed Points of Interest. In: Nijholt A. (eds) Making Smart Cities More Playable. Gaming Media and Social Effects. Springer, Singapore |
Fischöder N., Iurgel I.A., Sezen T.I., van Turnhout K. (2019) A Storytelling Smart-City Approach to Further Cross-Regional Tourism. In: Brooks A., Brooks E., Sylla C. (eds) Interactivity, Game Creation, Design, Learning, and Innovation. ArtsIT 2018, DLI 2018. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 265. Springer, Cham |
Sezen T.I., Iurgel I., Fischöder N., Bakker R., van Turnhout K., Sezen D. (2018) A Top-Down Narrative Design Approach for Networked Cultural Institutions. In: Rouse R., Koenitz H., Haahr M. (eds) Interactive Storytelling. ICIDS 2018 Lecture Notes in Computer Science, vol 11318 Springer, Cham |